I had decided to take action to rework the sprites for Oracle since my art has developed more since the time I had released the original sprites. I found the original sprite impractical since we don't need to see the legs in the game, so that would mess with the image quality of the character. The color palette is dull as well, and I was unsatisfied with its overall quality. I loved being able to put in more details since the torso shot is much closer.